Crazy that splitting a medium-length game into 3 massive parts isn’t the right way to remake a game 🙄 is there anyone that hasn’t lost interest by now?
Yeah, I was decently interested in it until I found out the whole game won’t actually exist for years. Maybe I’ll get the bundle at a deep discount 8 years from now, assuming I even remember it exists.
Same, I was hella excited for this remake. FF7 was a mind-blowing experience for me as a child. But I want to play through the whole story and I had forgotten for years that this game existed until seeing this post.
So the gimmick in the 7 remakes is that they aren’t a remake at all, they are a weird alternate reality spin-off thing that revisits the same characters and locations. I mean, mild spoilers for a four year old game you haven’t played at least partially because you didn’t know this.
The way they presented this was very weird and they tried to split the difference between still saying it’s all a remake but then hinting at it not being a remake sometimes slightly.
My biggest problem with these is that combat feels laggy and weird and I would much prefer a proper turn based RPG in the first place, but seeing the comments here is a bit of an eye opener about how it was all perceived.
I for one am glad they did it. It’s breathed so much more life into the world in doing so. OG is a great game but I’ve been enjoying the remakes way more. And FFVII OG is my favourite RPG and one of the first games I ever played, I used to replay it every other year.
Is it mismanagement if the reason it’s only on one console at launch is because the devs want to get each game out as soon as possible, only having to focus on one piece of hardware? They also got more money to make the make the games as big as they are due to making that console the playstation and having Sony invest in timed exclusivity? Seems like a win-win to me. Doesn’t stop Sony from having extremely ludicrous metrics in which they expect their games to measure up to though. Which is ultimately why it seems every game they release never meets them.
Is it mismanagement if the reason it’s only on one console at launch is because the devs want to get each game out as soon as possible, only having to focus on one piece of hardware?
I mean, yeah? Bad decisions for good reasons are still bad decisions 🤷♂️
Crazy that splitting a medium-length game into 3 massive parts isn’t the right way to remake a game 🙄 is there anyone that hasn’t lost interest by now?
Yeah, I was decently interested in it until I found out the whole game won’t actually exist for years. Maybe I’ll get the bundle at a deep discount 8 years from now, assuming I even remember it exists.
Same, I was hella excited for this remake. FF7 was a mind-blowing experience for me as a child. But I want to play through the whole story and I had forgotten for years that this game existed until seeing this post.
I do wonder how much of an uptick in sales the first two games will receive once the third is done.
So the gimmick in the 7 remakes is that they aren’t a remake at all, they are a weird alternate reality spin-off thing that revisits the same characters and locations. I mean, mild spoilers for a four year old game you haven’t played at least partially because you didn’t know this.
The way they presented this was very weird and they tried to split the difference between still saying it’s all a remake but then hinting at it not being a remake sometimes slightly.
My biggest problem with these is that combat feels laggy and weird and I would much prefer a proper turn based RPG in the first place, but seeing the comments here is a bit of an eye opener about how it was all perceived.
I for one am glad they did it. It’s breathed so much more life into the world in doing so. OG is a great game but I’ve been enjoying the remakes way more. And FFVII OG is my favourite RPG and one of the first games I ever played, I used to replay it every other year.
Intergrade is an increbile game. I loved it.
Squenix is still missmanaging the shit out of their franchises, and I will be waiting for Rebirth to be discounted and on PC.
Is it mismanagement if the reason it’s only on one console at launch is because the devs want to get each game out as soon as possible, only having to focus on one piece of hardware? They also got more money to make the make the games as big as they are due to making that console the playstation and having Sony invest in timed exclusivity? Seems like a win-win to me. Doesn’t stop Sony from having extremely ludicrous metrics in which they expect their games to measure up to though. Which is ultimately why it seems every game they release never meets them.
I mean, yeah? Bad decisions for good reasons are still bad decisions 🤷♂️
I think it’s a good decision to make it so that each game is coming out sooner though. There’s already 2-3 years between each installment.