While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

    • A_Random_Idiot@lemmy.world
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      9 months ago

      I’d be shocked if GTA6 has an offline/solo mode, with how much they’ve milked GTA5 Online for.

        • A_Random_Idiot@lemmy.world
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          9 months ago

          Which is why no one should buy GTA6.

          but of course you know the mindless hordes of ignorant little goblins out there will not only buy it, they will preorder the mega super luxury ultra elite edition at that, making the game have a launch day sales record twice that of what GTA5 was in its entire first week.

          Thus proving to TakeTwo, Rockstar, and every other company that it doesnt matter how shitty, or how exploitative that they are… because gamers are fucking morons and will dumptruck money to their doorstep, and not even major fuckups like cyberpunk and starfield can prevent it.

          • CertifiedBlackGuy@lemmy.world
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            9 months ago

            I liked Starfield and I still logged a shit ton of hours on it.

            But it’s story, dialogue, and character interactions feel that bad combination of rushed and PG13 in a setting that should be R. The fact that they will likely never rewrite and re-record these quests kinda blows. And the looting took a step backwards with the lack of clothing pieces and non-unique clothing stats.

            I’m excited for what the modding community does to the game, which is the major reason I bought it. I’ve got over 3000 hours on skyrim, less than 200 of that is vanilla gameplay ¯\_(ツ)_/¯

  • PieMePlenty@lemmy.world
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    9 months ago

    Awesome proposal. Some indie games would suck me dry and I’d be paying 1/4 of the price for AAA releases! Is this the redistribution of wealth Marx has been talking about?

  • Jaysyn@kbin.social
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    9 months ago

    Any company that attacks modders can die in a fire. I for one won’t be buying this crap.

    • Asafum@feddit.nl
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      9 months ago

      Paradox and Bethesda/Microsoft can be first on that line.

      Thanks for killing cities skylines and starfields potential over selfish bullshit… I’m not bitter, you’re bitter!

  • Nacktmull@lemm.ee
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    9 months ago

    Well, fuck them, at this point indie games are often better than AAA titles anyway.

  • avatar@lemm.ee
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    9 months ago

    High quantity, low quality?

    Maybe video games should be priced at value per hour

    • soggy_kitty@sopuli.xyz
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      9 months ago

      It would encourage me to complete games as fast as possible and stress me the fuck out. Renting games per hour is a dreadful idea

  • AgentGrimstone@lemmy.world
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    9 months ago

    Wellllll I think it should be priced by how much I enjoy it. Make a great game, get paid bookoo bucks! Make a shitty game, you get what you deserve.

  • kamen@lemmy.world
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    9 months ago

    Can I counteract that with “then maybe you should release finished products at the initial public release date”?

  • pinkdrunkenelephants@lemmy.cafe
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    9 months ago

    That’s a terrible idea. You’d pay more than an entire paycheck just to play a typical JRPG which typically have 40+ hours of gameplay. I’m not paying $600 to play one game.

    This is developers incrementally conditioning you to accept an even worse state of things for games. And if they follow through, I’ll pirate their shit and never give them a dime of my money again.

  • paris@lemmy.blahaj.zone
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    9 months ago

    Can’t wait for them to try this, it flops, half the staff gets laid off, the CEO steps down with a golden parachute, the CEO trades places with the CEO of another tech company, that new CEO makes an even worse decision, another half of the staff gets laid off, the new CEO gets a raise, Microsoft buys both companies, Google makes a competing game studio that gets killed before their first game release, and Apple releases their first video game for $3000 that only runs on M2 and above.

    • KevonLooney@lemm.ee
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      9 months ago

      One correction:

      Apple releases “iTetris” for $3000. Their fans claim it’s way better than the original. It’s the same game with only 8 levels, but you can pay extra for more.