• 0 Posts
  • 61 Comments
Joined 1 year ago
cake
Cake day: September 1st, 2023

help-circle





  • Just hold your ground and keep reading your book, eating alone etc. If someone enters personal territory, shut it down by being honest “I don’t want to talk about that” and move on. Resist peer pressure and be who you are, it’s the same as it was in school.

    Also, talk to your coworkers (I know it’s hard) about whether they think it’s appropriate. You have an impression they’re on board with this level of “intimacy” but it’s possible they are just going along to get along.

    If persisting doesn’t work then it’s probably time to find another job. Plenty of workplaces out there that just want you to do your job and no more.

    HR is definitely not on your side either, unless you can point to specific violations of policy. They exist specifically to cover their own ass, not to actually make your life better.










  • TIOBE is weighted toward languages that have existed for a long time by virtue of counting lines written / skilled engineers etc. but the speed at which Rust is climbing that list is a better indicator. Also, a lot of the languages above it wouldn’t be appropriate for anything like a DE.

    But you’re right, it’s hyped, I just think the hype is real.


  • This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It’s a great choice to start a new DE/toolkit.

    As for the rest, you’re right the end user doesn’t care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.





  • Surprised to see the opinions on V/VI not being as good. I’ve played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

    The big thing I’d like in a new one is less cheaty AI. It’s just so boring that winning on Deity is basically exploiting AI foibles instead of… you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.