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Cake day: June 21st, 2024

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  • I enjoy it for what it is, an “RPG” set in space. I’m using 100+ mods for it, and while that’s nothing for a Skyrim playthrough, I think it’s a decent amount for Starfield. They mostly address balance issues, bugs, make some things more interesting or work better, or just improve the visuals a bit.

    The issue is that there aren’t really many mods that change the gameplay fundamentally yet, though one of the exceptions is Starvival, which has a lot of modules you can enable, that make the game more realistic, immersive, and interesting. For example, one of the modules changes starships, adding fuel and maintenance costs, and disallowing fast travel unless you’re up in space.

    I think as the modding scene matures, people will find ways to fix most of the game’s issues, but only time will tell.