Seems it’s fixed now?
Seems it’s fixed now?
It actually seems more like a windows 10 compatibility dilemma for developers. You can support older systems but it would require some effort. The problem is not the absence of some specific certificates, but the absence of newer ciphers altogether.
This does give security but also removes backwards compatibility with some clients that might be important for some websites.
Hard disagree on denuvo. If it’s no problem for you then you must have tons of experience in re. Which puts you into some 1%-ish group. Depends on the type of mods you do of course.
You can. Google steamless.
Steam DRM is nothing like stuff people should be aware of. Ask any modder for confirmation.
Well did it help Epic when they added achievements? Guess not much. Either they never marketed this feature enough or most spending users never cared about achievements on Epic.
If you mean just the percentage of users I might agree. But those people don’t really correlate with the users who provide most of the profit of the platform.
My profile is also not public but it’s visible to friends. Also I can make it public when I want.
There are also achievement statistics.
I see. Still, I can see that for many people achievements with no value are no better than their absence. Platform provides value, and for now only steam provides a lot of it with almost each purchase.
Are you serious? Obviously people don’t care about achievements on a platform that has almost no community-related functionality.
I mean the basic logic of the service was designed somewhere before its release. Data policies, promises to users are nothing if you assume services should adapt to stuff like this, at the expense of breaking those policies and promises.
Here is an old article from telegram about reasons for how it works https://telegra.ph/Why-Isnt-Telegram-End-to-End-Encrypted-by-Default-08-14
No, just personal experience (I use telegram for many years) and absence of server data implications anywhere across the issues in the past (at this time too). You can find questionable or illegal businesses in telegram with a few words, they are all public channels. Hence “no moderation” accuses mentioned in every article.
There are of course darknet-like private communities, but I assume they are not a subject of interest at this time. Authorities would need to dig very deep past all the obvious illegal stuff, and telegram shouldn’t care about resources consumed by such a small chunk of user base. Those groups will stay, as they are, private and safe, I assume, for quite some time.
Assuming things should work that way is ignorant. According to you, service owners should design and redesign their services to not store any data in order to avoid arrests. Also that a service owner should invent stuff they might not had a plan for if they have even a theoretical possibility to help identify individual users, in other words go against policies they designed at some point.
That’s a wild way of twisting the logic. Just because the platform doesn’t fall under your e2ee definition doesn’t mean they had to do something that is only possible on purely cloud services.
The reason for arrest doesn’t even have anything to do with encryption. All content that facilitates mentioned crimes is public. Handling it shouldn’t involve any backdoors or otherwise service-side decryption.
Wording is confusing. Here are some better takes that sound valid and are true:
Telegram’s e2ee is only available for chats of 2 people, and only on official mobile client.
Telegram’s e2ee is a feature you have to enable whenever you need it (called secret chats).
There is still plenty of fish for advertisers, sadly.
It’s barely anonymous, and poorly encrypted. The latter is the reason Durov is in custody
There is no logic here. If it was poor it would be very easy to track anyone including criminals. You can check the news to find the reasons.
There have absolutely been cases where a backdoor/weakness/lack of encryption used to catch criminals before
I meant telegram related cases.
Some are staying safe, others are being caught precisely because of this.
I didn’t see any proofs of that.
Using better encryption schemes is definitely part of that.
Part of what? I don’t get the point here.
is not any different from just having TLS for transport
Yes, in simple terms, all encrypted transfer protocols are similarly protected from mitm attacks.
That just means that they store both your data in some encrypted way and the key. They can still read it trivially.
They can and they said the decryption keys are always kept separately (there are probably more layers than I can describe) from the data to make sure the servers are not used to decrypt the data locally. They can be lying for all I care. The bigger problem is that people somehow assume this a huge threat, while all previous cases didn’t involve anything like that. People are getting into trouble for their public content - protected by some encryption but visible to anyone interested (who then report it to oppressive authorities).
While some go extra mile to explain to you how you should use e2e for your family group chats, real criminals do their stuff everywhere (especially on telegram) for years, staying safe. Problem is not how weak or strong the encryption is, but that once you are under oppression and do opposition activities, you’re going to learn by yourself how to deal with it. Signal will not save you from people in your group chats if they are there to report on you.
That’s not correct. Toy may call it TLS but it’s a custom protocol. Data is not kept unencrypted on their servers, according to their docs.
Steam getting better isn’t linked to anyone becoming a billionaire. That sentiment sounds like people can’t stop looking for things to blame Valve for.
Is it too difficult to accept that every single company failed in competing with Steam? I’d say they didn’t even try their best (especially Epic). Must’ve assumed that just serving a website with a web app is all they needed to get as rich as Gabe.