We need more villain-as-protagonist games. Tyranny giving you evil choices that were both meaningful, and reasonable, is so much better than the usual “I’m the hero, but I do enjoy kicking puppies on weekends” evil choices in most RPGs.
I draw sometimes
We need more villain-as-protagonist games. Tyranny giving you evil choices that were both meaningful, and reasonable, is so much better than the usual “I’m the hero, but I do enjoy kicking puppies on weekends” evil choices in most RPGs.
Male nipples improve the aerodynamics of the chest, decreasing drag. While not noticeable in everyday life, it gave many persistence hunting a significant boost in performance, extending the hunter’s running range by several miles.
It was one of the Pirates Who Don’t Do Anything episodes where the crew and several others were stranded on a desert island. They ran out of food and had to decide who to eat based on who wasn’t living by Jesus’ teachings. The weirdest part was that it kept switching between parodying Gilligan’s Island, Lord of the Flies, and Lost. The plot was really hard to follow up until the cannibalism musical number, then it kinda fit together.
Honestly I’m surprised they even released it as it was since, as far as I remember, it’s the only episode that showed any actual violence, even in a toned down PG kind of way.
And the Muppets Christmas Carol soundtrack
Looks like one of the Megaman Battle Network games
My strategy has been youtube tutorials, and a lot of practice. Proko has a lot of great tutorial videos with a lot of variety in terms of style and difficulty. Marco Bucci has been probably the biggest help in terms of color theory. David Revoy is another good teacher, though most of his tutorial videos are more focused on Krita.