• 20 Posts
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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • there was a game made by sega a LONG time ago that had a realistic time progression. No one has ever beaten it and I think finding copies of that game is extremely difficult

    as you can expect, making a hyper-realistic game didn’t work out so well. But now there’s lots of games with way too many “chores” RedDeadRedemption 2 has way too much stuff you need maintain.

    One of the things that pisses me off about the elder scrolls games is the limit on how much loot you can carry.

    Or in zelda breath of the wild and tears of the kingdom, there’s almost nothing but insanely fragile weapons that literally shatter into nothing when you hit something with it more than 4 times.