• sim_@beehaw.org
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    11 months ago

    Does a map have to be large though? Theres value in a map being exactly as large as it needs to be to fulfill its creative vision.

    • zagaberoo@beehaw.org
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      11 months ago

      I genuinely think the push for bigger maps has been a significant toxic influence on game design. Just look at Yooka-Laylee or even Banjo Tooie TBH. That’s to say nothing of the modern open-world genre.

      I feel the same way about photorealism. I want artistic interpretations much more than I want rote simulations.