Valve appear to have some pretty ambitious future plans for Steam, as we've seen recently in a leak (and not for the first time) that Valve has plans for ARM64 and Android support on Linux.
I have to assume they’re trying it out, but we may never see x86 to ARM emulation run at playable framerates while maintaining the power efficiency for many of the 3D workloads the steamdeck can currently run (not to mention dx12->vk translation). For simpler games, sure, but probably not cp2077.
Maybe it’s technically physically possible, but I don’t think we’re close to doing it. I think it would be easier for them to fund ARM+VK ports of new/popular titles, or see a battery density breakthrough.
I have to assume they’re trying it out, but we may never see x86 to ARM emulation run at playable framerates while maintaining the power efficiency for many of the 3D workloads the steamdeck can currently run (not to mention dx12->vk translation). For simpler games, sure, but probably not cp2077.
Maybe it’s technically physically possible, but I don’t think we’re close to doing it. I think it would be easier for them to fund ARM+VK ports of new/popular titles, or see a battery density breakthrough.