Gaming discourse has a huge problem of toxic positivity. It's harming the industry and companies are taking advantage of it. Let's discuss.#gaming #commentar...
Toxic Positivity is a phrase that doesn’t refer to gamers online behavior in game, but rather the way that some will violently defend a product or company from any criticism like they’re shilling. Like how gaming media and online forums were trying to villanize the people criticizing Concord before that spectacularly failed.
Its like you aren’t allowed to say something that isn’t positive about games anymore (not even negative, even neutral comments are taken as “negative” and must be silenced at all costs). I mean, certain games like Star Wars Outlaws, Concord, Assassin’s Creed Shadows, etc.
Kinda like how the average Lemmy user acts with Linux.
Negative comments are fine but players are too black and white, they will say a game is “trash” because they don’t like one thing about it. Often they haven’t even played it. I think too many gamers are overwhelmed by choice or just spoiled.
With the state of modern gaming, I can’t fault anyone who jumps down the throat of anyone speaking positively. It’s such a fucking predatory industry at this point, full of shitfuckery, and personally I don’t want to give any positive reinforcement to any games that have invasive DRM, online-only, kernel-level access, in-game ads and microtransactions, 3rd-party accounts, 3rd-party launchers, 3rd-party EULAs, prolific data-mining, etc. All of these should be deal-breakers. Things are this way because we allow them to be.
Toxic Positivity is a phrase that doesn’t refer to gamers online behavior in game, but rather the way that some will violently defend a product or company from any criticism like they’re shilling. Like how gaming media and online forums were trying to villanize the people criticizing Concord before that spectacularly failed.
Its like you aren’t allowed to say something that isn’t positive about games anymore (not even negative, even neutral comments are taken as “negative” and must be silenced at all costs). I mean, certain games like Star Wars Outlaws, Concord, Assassin’s Creed Shadows, etc.
Kinda like how the average Lemmy user acts with Linux.
Negative comments are fine but players are too black and white, they will say a game is “trash” because they don’t like one thing about it. Often they haven’t even played it. I think too many gamers are overwhelmed by choice or just spoiled.
I want to live in a world where that is a problem worth making videos and writing essays. I guess some people are too bored.
With the state of modern gaming, I can’t fault anyone who jumps down the throat of anyone speaking positively. It’s such a fucking predatory industry at this point, full of shitfuckery, and personally I don’t want to give any positive reinforcement to any games that have invasive DRM, online-only, kernel-level access, in-game ads and microtransactions, 3rd-party accounts, 3rd-party launchers, 3rd-party EULAs, prolific data-mining, etc. All of these should be deal-breakers. Things are this way because we allow them to be.
Understandable🐕that definitely is a problem, I wasn’t sure what op was talking about since the post seems to have the wrong video attached