Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 4 months agoElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comexternal-linkmessage-square179fedilinkarrow-up1265arrow-down15
arrow-up1260arrow-down1external-linkElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 4 months agomessage-square179fedilink
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up51·4 months agoI think the main issue is NPC quests, they are complete nonsense and fail automatically based on arbitrary triggers.
minus-squareA_Very_Big_Fan@lemmy.worldlinkfedilinkEnglisharrow-up8·4 months agoI have 300 hours in the game and I’ve only seen the default ending 🫠
minus-squarejohn_lemmy@slrpnk.netlinkfedilinkEnglisharrow-up6·4 months agoYeah, this bummed me out in the game, a bit. Not like I was not expecting it though.
I think the main issue is NPC quests, they are complete nonsense and fail automatically based on arbitrary triggers.
I have 300 hours in the game and I’ve only seen the default ending 🫠
Yeah, this bummed me out in the game, a bit. Not like I was not expecting it though.