vis4valentine@lemmy.ml to No Stupid Questions@lemmy.world · 1 year agoWhat would 128 bits computing look like?message-squaremessage-square65fedilinkarrow-up1102arrow-down13
arrow-up199arrow-down1message-squareWhat would 128 bits computing look like?vis4valentine@lemmy.ml to No Stupid Questions@lemmy.world · 1 year agomessage-square65fedilink
minus-squareslazer2au@lemmy.worldlinkfedilinkarrow-up4arrow-down1·1 year agoI would guess they think a PS2 is an example of 128 bit computing.
minus-squarehansl@lemmy.mllinkfedilinkarrow-up3·1 year agoThe PS2 had full 128 bits DMA bus, and full 128 bits registers. IIRC Dreamcast too.
minus-squareslazer2au@lemmy.worldlinkfedilinkarrow-up3·1 year ago Contrary to some misconceptions, these SIMD capabilities did not amount to the processor being “128-bit”, as neither the memory addresses nor the integers themselves were 128-bit, only the shared SIMD/integer registers
minus-squarehansl@lemmy.mllinkfedilinkarrow-up5·1 year agoOP’s question is very vague. I would argue that the PS2 was indeed capable of “128 bits computing”, even if it isn’t technically a 128 bits computer. I’m also pretty sure the comment was tongue in cheek.
minus-squareslazer2au@lemmy.worldlinkfedilinkarrow-up2·1 year agoI also believe the initial reply was a bit cheeky.
What?
I would guess they think a PS2 is an example of 128 bit computing.
The PS2 had full 128 bits DMA bus, and full 128 bits registers. IIRC Dreamcast too.
OP’s question is very vague. I would argue that the PS2 was indeed capable of “128 bits computing”, even if it isn’t technically a 128 bits computer.
I’m also pretty sure the comment was tongue in cheek.
I also believe the initial reply was a bit cheeky.