Hey y’all!

What are you playing? I finally starting playing Alan Wake 2 and wow I absolutely love it. I think Remedy are the most interesting devs in the AAA space and I am all on board for their connected universe! Also more binding of isaac :p

  • ampersandrew@kbin.social
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    8 months ago

    Yeah, I haven’t seen any combo system. Following up a light with another hit is always that same jumping spin slash. If there’s more depth there, the game didn’t want to tell me about it. Likewise, when they had that developer direct, they said they were improving the combat system but with no description of how they were doing so; just a lot of fluff talk that was kind of about nothing. As for the puzzles, I like the ones that aren’t just finding the symbols in the environment. Those puzzles can actually be reasoned out, as opposed to the symbols where plenty of things look like those shapes and they just picked one that they felt was the best fit for it, so I mostly just end up waiting for the game to inform me whether I’m hotter or colder as I get close to the magic spot.

    This game also does something that I haven’t seen many games do that always seemed like a natural evolution of story-driven games. The industry, operating at this level of production value, for the most part ended up going open world, even and especially for games that were better off being smaller and linear, and that’s a real bummer. If you keep things small and linear, you can start loading the next scene while the current one is still playing, and then you can seamlessly cut to the next scene much like a movie would, but you get all the benefits of rendering the game in real time. This shouldn’t be so rare, but the industry’s obsession with being “bigger” made it rare.