• Dorkyd68@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    3 months ago

    Audio butt plugs. Neat. Or maybe since so skinny they are intended to be Audio pee hole plugs idk I’m not a doctor

  • 9point6@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    3 months ago

    Dolby Atmos is up to 12 channels this connector has 16 + ground

    It’s clearly for Dolby Atmos + component video with an inline microphone

    • SkunkWorkz@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      3 months ago

      The most complex Atmos system you can build is 24.1.10 so that’s 35 audio output channels. Sure the audio is packed on disc in 12-16 channels. But Atmos is object based, the Atmos receiver can calculate where the sound should play across those 35 output channels.

      • 9point6@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        3 months ago

        I was aware that there was algorithmic expansion that could be done, but I did think it was a maximum of 12 real channels (L, C, R, SL, SR, RL, RR, sub, 4x overheads)

        What are the other 4? Do they add channels between the ear height and overheads?

        • GreatAlbatross@feddit.uk
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 months ago

          It depends on the version of atmos.

          Full fat cinema atmos can scale to (iirc) 512 channels. (Things may have changed since I last was involved!)

          In that case, it’s a 7.1 bed, and all the other channels are effectively coordinates in the room, and the processor steers objects between them in real time, rather than having defined tracks.

      • kn33@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 months ago

        Nah, you’re right. The speakers get hooked up with straight wire or maybe banana connectors.

  • Evil_Shrubbery@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    3 months ago

    … so dumb … but I desperately want to experience the tactile feel of inserting one of these bad boys into that deep tight little jack … :|

  • neuracnu@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    I started paying attention to this stuff back when Dolby Pro Logic was new, which was a pretty clever way to get surround effects using only left and right audio channels. Left and right channels went directly to the front left and right speakers, but it also compared wave forms coming from the left and right channels. Any wave forms that matched got sent to the center channel (like most on-screen dialog) and any that mismatched got sent to the rear surround speakers (noise, ambience, etc). It wasn’t perfect by any measure, but it was a pretty clever hack.